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Niccolò Chiodo

Niccolò
Chiodo

Hi there, I'm Nico and I'm an aspiring Game Designer.

Having recently graduated in June 2023 with a degree in Game Design from Hanze University of Applied Sciences in Groningen, Netherlands, I've now returned home in Italy.

I have a keen interest in design, particularly in understanding user experience and game interactions. In line with my ambitions as a Game Designer, I have acquired considerable experience with C# programming and the Unity game engine.

While I strive to be proficient across various disciplines, my passion centers on enhancing the user experience in games. I take pleasure in drafting interfaces, conceptualizing levels and characters, and witnessing the culmination of all elements coming to life. This process is what keeps me motivated and eager to push forward.

Skills & Experience

This is a list of the main skills I have acquired through my study and personal projects. Overall, my strengths lie in utilizing game engines and design tools such as Figma and the Adobe software. I have also acquired a considerable experience coding with C#.

Unity

C#

Figma

Photoshop

Illustrator

Blender

JavaScript

GitHub

Jira

Aseprite

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