Logo of the website

Niccolò Chiodo

Niccolò
Chiodo

MULTIPLAYER PARTY GAME

Enemies with Benefits

GAME DESIGN
PUBLIC TESTING
ART
Enemies with Benefits preview image

Details

In "Enemies with Benefits" the Players compete against each other through various interactions which require either cooperation or betrayal.Depending on the situation, players may decide to help each other out or try to win solo by impairing others at every turn.

The game features an active ragdoll system, giving them a very “goofy” way of moving. The movement system itself is physics based and makes full use of the ragdoll to function. The game maps are randomly generated every session.

This project was created as a university related assignment using the Unity game engine and C# coding language.

My Role

My roles in the development of "Enemies with Benefits" were mainly related to design.

Demo Video

GitHub logoLinkedIn logo
Copyright © 2024, Niccolò Chiodo